AudioService
Namespace: MonineEngine.Audio
Handles playing and running audio instances.
public class AudioService : MonineEngine.Core.IAudioService, MonineEngine.Core.IService, System.IDisposable
Inheritance Object → AudioService
Implements IAudioService, IService, IDisposable
Attributes NullableContextAttribute, NullableAttribute
Constructors
AudioService()
public AudioService()
Methods
Initialize(ContentManager)
public void Initialize(ContentManager content)
Parameters
content ContentManager
PlayClip(String, Single, Single, Single, Boolean)
public void PlayClip(string path, float volume, float pitch, float pan, bool loop)
Parameters
path String
volume Single
pitch Single
pan Single
loop Boolean
StopAll()
public void StopAll()
Update(GameTime)
public void Update(GameTime gameTime)
Parameters
gameTime GameTime
Dispose()
public void Dispose()